Hexaghost
Act: ACT 1
Description
Hexaghost is an Act I boss whose danger grows with time. It starts with special setup moves, then cycles through attacks that build up flame tokens; once it has accumulated six flames, it unleashes a powerful Inferno attack. Damage from its Divider move also scales with your current HP, making the fight harder if you go in too healthy. Speed and managing burn/status effects are critical for victory.
HP: 250 / 264 (Ascension 9+)
Abilities
•
Deals 6 damage, shuffles a Burn into discard pile.
•
Deals 6 damage, shuffles 2 Burns (Ascension 19+) into discard pile.
Tips
- Try to kill it before the Inferno or immediately after the first Inferno—it gets much harder afterward.
- Bring status‑management tools: cards or relics that exhaust or transform Burns are gold here.
- Going in with low health can reduce the damage from Divider, so sometimes skipping a rest before this fight is acceptable.
In Party With
None
Trivia
Hexaghost’s Divider attack scales with your current health, meaning your own strength (or weakness) works against you. Also, after its first Inferno it upgrades the Burn cards, making subsequent Burns more potent.





