The Collector
Act: ACT 2
Description
The Collector is an Act II boss known for its minions (Torch Heads), heavy debuffing, and balancing act between dealing with adds and the boss itself. It can apply multiple Weak, Vulnerable, and Frail through its Mega Debuff, and buff both itself and its minions, forcing the player to decide whether to focus on control, crowd‑clear, or burst damage.
HP: 282 / 300 (Ascension 9+)
Abilities
•
Gains 15 Block and All enemies (boss + Torch Heads) gain 3 Strength.
•
Gains 18 Block and All enemies gain 4 Strength (Ascension 9+).
•
Applies 3 Weak, 3 Vulnerable, and 3 Frail.
•
Applies 5 Weak, 5 Vulnerable, and 5 Frail (Ascension 9+).
Tips
- Clearing the Torch Heads as soon as possible helps reduce pressure, especially since the Collector buffs them and they attack every turn.
- Prepare for the Mega Debuff on turn 4 – having good debuff resist/reduction or strong defense going into that turn can save you a lot of HP.
- AOE damage or attacks that hit multiple enemies are especially useful to handle both the boss and its minions efficiently.
In Party With
None
Trivia
The Collector is confirmed in the lore to be female by one of the developers. Also, unlike some bosses, The Collector has no special power like Artifact but heavily relies on status effects and summons. :contentReference[oaicite:2]{index=2}




