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Cultist

Cultist

Description

The Cultist is a recurring enemy in *Slay the Spire* that appears in Acts I, II, and III. It starts combat by buffing itself with the Ritual power to gain Strength each turn, then alternates with attacking via Dark Strike. Though its initial damage is modest, the strength gain makes it more threatening over time, especially in longer fights or when paired with other enemies.

HP: 48‑54 / 50‑56 (Ascension 7+)

Abilities

Incantation
Incantation
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Gains 3 Ritual (strength per turn).
•
Gains 4 Ritual (Acts II/III or higher floor).
•
Gains 5 Ritual at very high floors / elite variants.
Dark Strike
Dark Strike
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Deals 6 damage.
•
Deals increased damage on higher floors (e.g. Acts II/III).

Tips

  • Kill the Cultist quickly if it's buffing with Ritual — the damage scales and can outpace your early defenses.
  • If encountering with multiple Cultists, focus one down to reduce cumulative strength gain.
  • Use Weak or block early to minimize damage while it's building strength.

In Party With

Solo1 Acid Slime (M)1 Spike Slime (M)1 Red Louse1 Green LouseOther Cultists (act II & III)Awakened One + Cultist (act III boss fight)

Trivia

Cultists are strongly implied to worship the Awakened One. They are one of the very few monsters that can appear in all three standard Acts. Their headpiece is referenced in the Face Trader event. :contentReference[oaicite:0]{index=0}