Darkling

Description
Darklings are Act III enemies that fight in groups of three. They begin combat with the Life Link buff, meaning that when one dies its body lingers and can be revived if its allies are still alive. Their move set includes Nip, Chomp, and Harden, making them a mix of damage, block, and threat over time. The fight pressures you to manage multiple enemies and prevent revivals or punishing damage combos.
HP: 48‑56 / 50‑59 (Ascension 7+)
Abilities
Tips
- Try to finish off Darklings rather than letting them reincarnate; the revive mechanic punishes slow DPS.
- Balance between blocking and damage: Harden gives heavy block, so timing attacks when block is low helps.
- If possible, plan to kill the outer two first or disrupt their moves so they use weaker ones (like Nip) more often.
In Party With
Two other Darklings
Trivia
Darklings all begin combat with Life Link. When one dies, it can revive after two turns if others are alive.


