Jaw Worm

Description
A medium threat in Act I; Jaw Worm balances between offense and defense. It can Chomp, Thrash (attack + block), or Bellow (buff itself & gain Block). In Act III, Jaw Worms sometimes start with the Bellow bonus, making them tougher from the first turn.
HP: 40‑44 / 42‑46 (Ascension 7+)
Abilities
Tips
- Watch for its Bellow buff and block accordingly; if Jaw Worm buffs itself early, bursts become more dangerous.
- Use its pattern restrictions to predict moves: Chomp first turn, then mix based on percentages.
- In multi‑Jaw Worm fights save AoE or quick damage to prevent multiple buffed enemies overwhelming you.
In Party With
Appears solo or with Louse / Medium Slime in Act IIn Act III appears as a group of 3 Jaw Worms (Hard mode) which start with Bellow buff
Trivia
Jaw Worm always starts with Chomp. In Act III when encountered as a trio, they begin with a Bellow buff. Pattern restrictions: cannot use Bellow twice in a row, Thrash cannot appear three times in a row, Chomp cannot repeat twice. :contentReference[oaicite:4]{index=4}


