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Shelled Parasite

Shelled Parasite

Description

Shelled Parasite is an Act II monster that is very defensive with its Plated Armor buff. Its moves include life‑steal attacks and heavy single attacks that also apply Image Frail. It has a probabilistic move pattern that makes it somewhat unpredictable, and its Plated Armor makes it resilient to slow damage, so breaking through shields quickly is key. :contentReference[oaicite:6]{index=6}

HP: 68‑72 / (Ascension 7‑?) higher floors)

Abilities

Double Strike
Double Strike
•
Deals 6 × 2 damage.
•
Deals 7 × 2 (Ascension 2+).
Suck
Suck
•
Deals 10 damage; heal HP equal to unblocked damage.
•
Deals 12 damage (Ascension 2+); same heal.
Fell
Fell
•
Deals 18 damage; applies 2 Image Frail.
•
Deals 21 damage (Ascension 2+); applies 2 Image Frail.

Tips

  • Try to break its Plated Armor early — until it is removed, much of your damage is mitigated heavily. :contentReference[oaicite:7]{index=7}
  • Since ‘Suck’ heals based on unblocked damage, Block or status reduction helps reduce its sustain. :contentReference[oaicite:8]{index=8}
  • Watch for its Fell move — it deals high damage and adds Frail. Don’t let it occur when you’re low health or buffed. :contentReference[oaicite:9]{index=9}

In Party With

Nonesometimes with Fungi Beast.

Trivia

Shelled Parasite’s strength comes from its Plated Armor; it doesn’t get stronger in damage output per se, but its durability makes it a threat over long fights. On Ascension 17+, it always starts with its Fell move. :contentReference[oaicite:10]{index=10}