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Snake Plant

Snake Plant

Description

The Snake Plant is an Act II monster with the Malleable power: when it receives attack damage, it gains growing block (Image Block) that increases with each time it's hit in a turn. It mixes multi‑hit attacks and status debuffs (Weak, Frail) via its Enfeebling Spores move. It’s predictable but dangerous because its Malleable block can stack heavily if you use many small attacks or multiple hits in a turn.

HP: 75‑79 / 78‑82 (Ascension 7+)

Abilities

Chomp
Chomp
•
Deals 7 × 3 damage.
•
Deals 8 × 3 damage (Ascension 2+).
Enfeebling Spores
Enfeebling Spores
•
Inflicts 2 Frail and 2 Weak.

Tips

  • Use harder hits rather than many small attacks to avoid building too much block via Malleable.
  • Weak and Frail are especially useful to reduce damage output and limit the impact of its attacks.
  • If possible, burst it down before its Malleable block grows too large.

In Party With

None

Trivia

Snake Plant has the Malleable power, which resets each turn but increases block whenever it is hit during the turn. In Ascension 17+ it changes pattern to Chomp → Chomp → Enfeebling Spores after the first time Enfeebling Spores is used. :contentReference[oaicite:2]{index=2}