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Spike Slime (L)

Spike Slime (L)

Description

A large spike slime in Act I that shuffles slimed status and inflicts Frail. It also splits into two medium spike slimes when reduced to 50% HP. Moves include Flame Tackle and Lick, with pattern rules preventing long repeats.

HP: 64‑70 / 67‑73 (Ascension)

Abilities

Flame Tackle
Flame Tackle
•
Deals 16 damage; shuffles 2 Slimed into your discard pile.
•
Deals 18 (Ascension) damage; same effect.
Lick
Lick
•
Inflicts 2 Frail.
•
Inflicts 3 (Ascension) Frail.
Split
Split
•
At ≤50% HP, splits into two Spike Slime (M) each with current HP.

Tips

  • The slimed status cards are painful—mitigate or exhaust them where possible.
  • Block heavily against Flame Tackle; the 2 slimed additions are status risk.
  • Force split before big hits for better survivability.

In Party With

None

Trivia

Spike Slime (L) has a ~30% chance of using Flame Tackle each turn, ~70% chance of Lick. It cannot use the same move three times in a row. When at 50% HP, its intent is interrupted for the Split. :contentReference[oaicite:6]{index=6}