Spike Slime (S)

Description
A small spike slime in Act I. Straightforward attacker with one simple damage move; weaker but dangerous in groups or paired with slimes that inflict status.
HP: 10‑14 / 11‑15 (Ascension)
Abilities
Tips
- Don't ignore small spike slimes—they add up in damage especially early in runs.
- Focus more powerful cards or attacks on larger threats first, but try to eliminate small spike slimes quickly if they flank you.
- Status mitigation or block helps reduce their repeated small hits.
In Party With
Often appears with other small or medium enemies in early Act I combat groups
Trivia
Spike Slime (S) only has Tackle; lacks status or split abilities. It appears in many combos of early Act I fights. :contentReference[oaicite:10]{index=10}
