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The Maw

The Maw

Description

The Maw is a large Act III monster with high HP and scaling by buffing itself. It starts fights applying debuffs (Weak & Frail), then alternates between buffing strength, dealing heavy attacks, or consuming players (Nom). Over time its attacks become much worse, especially if it’s not pressured early.

HP: 195‑200 / 205‑210 (Ascension 7+)

Abilities

Roar
Roar
•
Applies 3 Image Weak and 3 Image Frail.
•
Applies 5 Image Weak and 5 Image Frail (Ascension 17+).
Drool
Drool
•
Gains 3 Image Strength.
•
Gains 5 Image Strength (Ascension 17+).
Slam
Slam
•
Deals 25 damage.
•
Deals 30 damage (Ascension 2+ or 17+).
Nom
Nom
•
Deals big attack (Nom).

Tips

  • Don’t let Maw get too many turns to buff up — its damage scales fast.
  • Make sure to include ways to remove Weak/Frail or mitigate them; being debuffed early hurts.
  • High single hit damage or burst is helpful to prevent its Nom from being too lethal.

In Party With

None

Trivia

The Maw always starts with Roar, and after Roar or Drool its next move is randomly Slam or Nom. After Nom it always follows with Drool. :contentReference[oaicite:6]{index=6}