Art of War
Rarity: CommonClass: Any

If you do not play any Attacks during your turn, gain an extra Energy next turn.
Strategy
Encourages alternating turns — one for setup (Skills/Powers), then one for payoff (Attacks). Helps energy-hungry builds stay flexible.
Synergy
- Skill-heavy decks that often skip attacking.
- Combos with Dead Branch or power scaling that needs time.
- Cards like Grand Finale that require skipping attack turns.
“Know when to strike.”







