Starter
Common

Anger
Commonironclad

Armaments
Commonironclad

Body Slam
Commonironclad

Clash
Commonironclad

Cleave
Commonironclad

Clothesline
Commonironclad

Flex
Commonironclad

Havoc
Commonironclad

Headbutt
Commonironclad

Heavy Blade
Commonironclad

Iron Wave
Commonironclad

Perfected Strike
Commonironclad

Pommel Strike
Commonironclad

Shrug it Off
Commonironclad

Sword Boomerang
Commonironclad

Thunderclap
Commonironclad

True Grit
Commonironclad

Twin Strike
Commonironclad

Warcry
Commonironclad

Wild Strike
Commonironclad
Uncommon

Battle Trance
Uncommonironclad

Blood for Blood
Uncommonironclad

Bloodletting
Uncommonironclad

Burning Pact
Uncommonironclad

Carnage
Uncommonironclad

Combust
Uncommonironclad

Dark Embrace
Uncommonironclad

Disarm
Uncommonironclad

Dropkick
Uncommonironclad

Dual Wield
Uncommonironclad

Entrench
Uncommonironclad

Evolve
Uncommonironclad

Feel No Pain
Uncommonironclad

Fire Breathing
Uncommonironclad

Flame Barrier
Uncommonironclad

Ghostly Armor
Uncommonironclad

Hemokinesis
Uncommonironclad

Infernal Blade
Uncommonironclad

Inflame
Uncommonironclad

Intimidate
Uncommonironclad

Metallicize
Uncommonironclad

Power Through
Uncommonironclad

Pummel
Uncommonironclad

Rage
Uncommonironclad

Rampage
Uncommonironclad

Reckless Charge
Uncommonironclad

Rupture
Uncommonironclad

Searing Blow
Uncommonironclad

Second Wind
Uncommonironclad

Seeing Red
Uncommonironclad

Sentinel
Uncommonironclad

Sever Soul
Uncommonironclad

Shockwave
Uncommonironclad

Spot Weakness
Uncommonironclad

Uppercut
Uncommonironclad

Whirlwind
Uncommonironclad
Rare

Barricade
Rareironclad

Berserk
Rareironclad

Bludgeon
Rareironclad

Brutality
Rareironclad

Corruption
Rareironclad

Demon Form
Rareironclad

Double Tap
Rareironclad

Exhume
Rareironclad

Feed
Rareironclad

Fiend Fire
Rareironclad

Immolate
Rareironclad

Impervious
Rareironclad

Juggernaut
Rareironclad

Limit Break
Rareironclad

Offering
Rareironclad

Reaper
Rareironclad
About Ironclad cards
Ironclad cards emphasize strength scaling, exhausting for value, and big payoff attacks. With Burning Blood healing after combat, the Ironclad can lean into heavy-hit strategies like Feed and Limit Break, or stabilize with Block engines such as Barricade and Entrench.






