SlayTheSpire.gg

Captain’s Wheel

Rarity: RareClass: Any
Captain’s Wheel

At the start of your 3rd turn each combat, gain 18 Block.

Strategy

Big automatic defense spike on turn 3. Great for slow setups or decks with weak mid-combat defense.

Synergy

  • Turn 3 payoff cards or combos (e.g. Hyperbeam, Divinity stance).
  • Helps decks that delay aggression to set up Powers.
  • Synergizes with self-damage builds to stabilize.
“Steady hands in stormy seas.”

Related relics