Runic Dome
Rarity: BossClass: Any

Gain 1 Energy at the start of each turn. You can no longer see enemy intents.
Strategy
High risk, high reward. Energy boost balanced by difficulty in planning blocks.
Synergy
- Pairs with decks that block every turn or go full offense.
- Better in Act 3 or when you know enemy patterns.
- Intangibility or passive block helps mitigate risks.
“See no evil, gain more.”







